![]() ![]() All three of the skills help you tank or minimise damage to a BB, but I feel I get more out of BOS since I'm more likely to be set on fire each match than I am to see a CV. A 15% reduction in fire and flooding time and getting one extra heal are just as significant if not more significant. However my point about BFT is still the same, that there are other level three skills that are equally as useful to a BB. Since these skills benefit both secondaries and AA, they're universally useful for battleships unless you really want to specialize in something else. The 139mm portion is describing only main battery. ![]() If you're going to build around AA at all, that's a pretty significant bonus.īFT and AFT affect all secondary guns. As part of moving it to three points, they also buffed it to add a 20% AA boost. This captain will go into a Iowa eventually and finally Montana if I decide to go that farīFT was never a two-pointer, it was a single point. I'm a fairly aggressive player and tend to put myself in the 10-15km engagement zone I'm not sure if I want to give up on AA though, had a tier 10 match with a carrier and it was nice to be able to defend myself. In high tier battles I'm finding I'm on fire allot so I thought about swapping Steering mod for DCS2 mod and swapping my skills to BoS and Fire Prevention although Concealment might be a good idea also. For modules I'm running MAM1, AA Mod, DCS1, Steering Gears mod, and Concealment mod, naturally I'm running premium consumables. ![]() Captain currently is at 11 points not to far from 12, skills are Direction Center, High Alert, BFT and AFT and I was planning on adding AR once I hit 12 points. The problem is I don't think she is set up the best. I've owned her for like a year but only recently started seriously playing her. ![]() I'm not completely happy with my current captain and ship build with my NC. ![]()
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